Boom 0.5 is finally out
Boom 2023 » Devlog
It is finally here...
After a long hiatus in development, Boom 0.5 has arrived. It has a lot of changes and new content. The game is of course not complete but there is a lot more to do. I will not promise when the next update will arrive, but I will be working on the next update and it is planned to have NPCs.
Here is the full changelog:
- Added physics objects. including the anvil, 10 ton weight, wooden crate, and debug ball. These can damage the environment and other objects, for example if an anvil is dropped on a tree.
- Added the ability to launch objects (including explosives) by holding right click and then dragging with the left mouse button. If you hold shift, you can spawn objects like this over and over again.
- Added multiple explosives:
- The hypersonic bomb. This launches many blocks and objects into the air at a high speed. They will eventually fall back down to the ground, scattered everywhere, and deal more damage to the environment.
- The repulsion bomb. This is a simple bomb that doesn't damage anything but instead launches nearby objects.
- The bunker buster. This bomb can dig through the ground if dropped from high enough or launched. It will then explode into a powerful, concentrated explosion meant for taking out sturdy blocks.
- Banana Crate.
- Added a glass block.
- Grass now spreads to dirt blocks, and grass blocks that are covered up will convert back to dirt. Leaves also decay when no logs are around.
- Particles are now correctly colored, and get launched by bombs to make explosions more interesting.
- Screen shake was added, also to make explosions more interesting. You can toggle this off in the settings.
- You can hold control and drag to place many blocks at once, in a rectangle or line. This also works with explosives and objects, though this can easily cause lag. You can also hold X to delete lots of blocks at once.
- You can hold alt and drag over an area to save a schematic. This saves the area you selected and puts it the "Load Schematic" menu you can view by hitting escape. You can select it and paste it anywhere you want.
- There is a button on the main menu to open the boom folder, where you can access your save files and schematics to share them.
- You can now delete save files in the load world menu.
- Many, many internal code changes to improve performance specifically with explosives and the tilemap. I am not sure how noticable or consistent performance improvements will be, it is still easy to create lag if you spawn huge amounts of explosives. If you are not trying to crash the game you likely won't, but it is easy to do if you try.
- Sounds have been improved so they behave better when loads of explosions are happening at once. (It doesn't get as loud).
- Added a volume slider.
- I probably forgot to list at least some stuff here. There were some changes to how powerful bombs are but it isn't super different.
Files
Boom 2023 v0.5 30 MB
62 days ago
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Boom 2023
An explosion and building sandbox.
Status | In development |
Author | Tendi3us |
Genre | Simulation |
Tags | 2D, blocks, Explosions, Indie, Physics, Procedural Generation, Sandbox, Voxel |
Languages | English |
More posts
- Boom 0.5 is in progressSep 14, 2023
- Boom 0.4 is out!Jul 29, 2023
- Chunk Update Progress (new prebuild available)Jul 21, 2023
- Chunk Update (WIP download available)Jul 20, 2023
- Quick Update v0.3.1Jul 19, 2023
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